荒川正式玩家13号 注册于2013-4-25
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+ Added ability to summon horses via "Call of the Wild" using apples
新增能力“野性呼唤”,用苹果召唤马。
+ Added XP gain to Taming for horses
增加驯化马时获得经验。
+ Added new permission nodes to allow more control over Taming and "Call of the Wild"
增加新的权限节点来控制马的驯化和“野性呼唤”。
+ Added new experience.yml config file! Moved all experience related settings from config.yml to experience.yml
增加 experience.yml 配置文件。把所有经验有关的设定从 config.myl 移动到 experience.yml。
+ Added support for EXPONENTIAL formula curves to experience.yml
增加对 experience.yml 的指数方程曲线的支持。
+ Added new /mcconvert command to convert players levels and experience from one formula curve to another.
新增 /mcconvert 命令把玩家的经验和等级从一个方程转换到另一个方程。
+ Added snow to Excavation blocks
雪被加入到可使用挖掘技能的方块中。
+ Added new experience curve option. Cumulative curve, calculates experience needed for next level using power level.
增加新的经验曲线选项。积累曲线,利用功率级(?)计算升级所需经验。
+ Added extra settings to config.yml for "Call of the Wild" (Taming)
在config.yml 中增加额外的针对“野性呼唤”(驯化)的设置。
+ Added a 5 second cooldown after teleporting before Acrobatics XP can be earned. Plus a config option to disable
杂技经验的获得在传送后会有5秒的冷却。增加了一个配置选项来禁用。
+ Added new API methods to ExperienceAPI to get a players rank on the leaderboards
给 ExperienceAPI 增加新的API方法来获得玩家的排行榜排位。
+ Added new McMMOPlayerDeathPenaltyEvent, fired when a player dies and would lose levels
新增 McMMO玩家死亡惩罚事件,当玩家死亡时被触发并且会失去等级。
+ Added new McMMOPlayerLevelChangeEvent, fired when a players level changes
新增 McMMO玩家等级改变事件,当玩家等级改变时被触发
+ Added new McMMOPlayerLevelDownEvent, fired when a player loses levels
新增 McMMO玩家等级下降事件,当玩家等级下降时被触发
= Fixed bug which allowed players to bypass fishing's exploit prevention
修复了BUG:允许玩家使用BUG来导致防刷鱼插件失效
= Fixed bug where FakeEntityDamageByEntityEvent wasn't being fired
修复了BUG:FakeEntityDamageByEntityEvent(实体造成虚假实体伤害事件)不会被触发
= Fixed bug with "Skull Splitter" not finding the locale string
修复了BUG:斩首者技能在击杀蜘蛛时无法获得蛛丝
= Fixed issue where locale strings could cause the scoreboard header to be longer than 16 characters.
修复了BUG:当长度超过16个字符时,蛛丝无法触发记分板
= Fixed a bug with "Beast Lore" when the entity had no owner but was tamed.
修复了BUG:BeastLore(洛尔怪兽?)已被驯服却没有主人
= Fixed a bug where AbilityDeactivateEvent would throw an error if the player logged out before his ability ran out.
修复了BUG:AbilityDeactivateEvent(能力无效化事件)当玩家在技能结束之前退出游戏,会给玩家一个错误消息
= Fixed a bug where LevelUpEvent would be called for an offline player.
修复了BUG:LevelUpEvent(升级事件)会被一个已经下线的玩家触发
= Fixed a bug where teleport location was never reset if warmup was set to 0 for "Chimaera Wing".
修复了BUG:当“ChimaeraWing”(奇美拉之翼)的 WarmUp(预热)被设置为0时,传送目的地不会重置
= Fixed a bug where the "Dodge" DamageModifier wasn't being read from advanced.yml
修复了BUG:无法从advanced.yml中读取到“闪避”伤害定义工具
= Fixed a bug where squid were not awarding XP.
修复了BUG:杀死鱿鱼不会给予玩家经验值
! Changed various values to double in advanced.yml for the sake of consistency.
为了一致性把 advanced.yml 中的一部分值改成了双精度型。
! Nerfed Archery damage to eliminate constant one-hit kills.
削弱箭术的伤害来消除经常的一击必杀。
! Changed the way Repair hands out XP, also added config options to control Repair XP
改变了修理获得经验的方式,同时新增了配置选项控制修理的经验。
! Changed Swords "Counter Attack" ability from passive to active. Blocking is required to activate.
剑术的“反击”能力从被动改为主动。格挡能力需要激活。
! Hardcore mode can now be toggled for each skill individually
极限模式可以对每个技能单独地进行切换。
! Vampirism can now be enabled without having Skill Death Penalty enabled
吸血鬼模式现在可以在不启用 技能死亡惩罚 的情况下启动。
! Admin and Party chat prefixes are now customizable
管理和团队聊天的前缀现在可以定制了。
! Changed the color of party leader names in Party chat
在团队聊天中改变了队长的名字的颜色。
! Improved profile saving
改进了资料的存储。
! Improved partial name matcher
改进了局部的名字匹配器
! Slightly improved update checker feedback
轻微的改进了更新检查器的反馈。
! Updated localization files
更新了定位文件。
! Party item share category states are now saved when the server shuts down.
团队共享物品种类状态现在在服务器关闭时会被保存。
! When using "Super Breaker" or "Giga Driller" abilities extra tool durability is used (again)
当使用“超级矿工”或“超级钻头”能力时会消耗工具额外的耐久。(再次)
- The /mmoupdate command has been removed. It is replaced by /mcconvert database <flatfile|sql>
/mmoupdate 命令被移除。它现在被替换为 /mcconvert database <flatfile|sql>
- Removed Abilities.Tools.Durability_Loss_Enabled, set Abilities.Tools.Durability_Loss to 0 to disable instead.
移除了 Abilities.Tools.Durability_Loss_Enabled,用设置 Abilities.Tools.Durability_Loss 的值为0来取代。
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